ROB RUN Federal Raid: Wipe Schedule, Reset Rules & What Carries Over
How the ROB RUN Federal Raid wipe works: the seven-day cycle, expected first wipe dates, what gets reset, and what carries over between cycles.
The ROB RUN Federal Raid is the game's recurring server wipe: every seven days, a server's players lose their plots, bases, weapons and cash, which are converted into jail time and Authority. Cosmetics, player names, tutorial progress, settings and accumulated jail time survive the reset. Because each server runs its own cycle, wipe dates differ from server to server — launch-day servers (opened November 4, 2026) are expected to see their first Federal Raid around November 11, 2026.
This guide covers what the Federal Raid is, how the schedule works, exactly what is reset versus retained, and how to plan a seven-day cycle around it, based on U4GM's Federal Raid breakdown.
What the Federal Raid actually is
The Federal Raid exists to keep competition alive. Rather than letting established players pile up wealth and dominate a server indefinitely, the system periodically returns everyone to the start of the progression loop. Players begin each cycle with limited resources and work upward through the power hierarchy in Looty Bay — earning money, building operations and competing with others — until the next raid arrives.
Two details matter for planning:
- The cycle is currently seven days. Kefir has confirmed this duration but has also said it may change in future updates.
- Wipes are per-server, not global. A Federal Raid does not fire simultaneously across every ROB RUN server, so your reset depends on when your specific server opened.
Federal Raid schedule and expected first wipe dates
ROB RUN entered Steam Early Access on November 4, 2026, with servers initially planned to come online at 17:00 UTC that day. Two regions are active, each opening at least one fresh server daily:
| Server region | Daily fresh server opening | Current wipe cycle |
|---|---|---|
| EU | 17:00 UTC | 7 days |
| East US | 20:00 ET | 7 days |
Additional servers can open automatically when player demand rises, so not every server starts on the regular schedule.
Adding seven days to each opening date gives these estimates:
| Server opening date | Region | Expected first wipe |
|---|---|---|
| 4-Nov-26 | Launch servers | 11-Nov |
| 5-Nov-26 | EU | 12-Nov |
| 5-Nov-26 | East US | 12-Nov |
| 6-Nov-26 | EU | 13-Nov |
| 6-Nov-26 | East US | 13-Nov |
These are estimates, not a separately announced exact timetable for each server. The seven-day interval is confirmed; the derived dates are arithmetic. To work out your own server's next raid, check when it opened and add seven days — and if you joined an existing server rather than a fresh one, expect the reset sooner than a full week out.
What gets reset during a Federal Raid
Four categories of accumulated assets are officially confirmed as reset:
| Item or asset | Reset? | Explanation |
|---|---|---|
| Plots | Yes | Existing land and plots are cleared |
| Bases | Yes | Current base and property progress are reset |
| Weapons | Yes | Weapons are removed during the raid |
| Cash | Yes | Cash is wiped and converted into jail time and Authority |
| Banked cash | Yes | Laundered money does not survive the raid |
The banked-cash row is the most common source of confusion. Laundering money through the banking system protects it from theft during the current cycle — it does not protect it from the wipe. Do not assume a full bank account is a safe deposit box.
One caution on scope: the official reset announcement names plots, bases, weapons and cash specifically. Other categories, such as stored Cargo, should not be treated as separately confirmed reset rules until the developers say otherwise.
What carries over after the wipe
Several account-level elements persist through the Federal Raid:
| Item or progress | Carries over? | Explanation |
|---|---|---|
| Cosmetics | Yes | Unlocked cosmetic content remains available |
| Player name | Yes | Your identity stays the same |
| Tutorial progress | Yes | Completed tutorial progress is retained |
| Game settings | Yes | Existing settings remain |
| Accumulated jail time | Yes | Previous jail time carries between cycles |
Accumulated jail time is the key long-term progression here. Plots, weapons and cash are temporary; jail time compounds across cycles.
How wealth converts into jail time and Authority
The Federal Raid is not a simple deletion. Your plots, bases, weapons and cash are converted into jail time and Authority when the reset lands. The more wealth you build before the raid, the longer your resulting prison sentence can be.
That flips the usual wipe mindset. The goal is not to hoard assets in a futile attempt to dodge the reset, but to understand that what you accumulate feeds your next progression stage. A productive week is an investment even though the assets themselves vanish.
Preparing across a seven-day cycle
Early game — establish income. Spend the first days on robberies, valuable loot and other cash-earning activities. Server age matters: per Kefir's November 4 server update, patrol cops on newly opened servers initially carry only pistols, with better police equipment unlocking as the server ages. Fresh servers therefore play differently from established ones.
Mid-game — build your base and operations. Invest in your base and in businesses such as farms, laboratories and contraband operations. Note that since the November 4 update, Tier 1 settlements and land rentals use documents instead of cash — so track the resources expansion requires, not just your cash balance.
Late game — review before the raid. In the final days, confirm your expectations against the rules above: banked cash will not survive, plots and bases will reset, weapons will be removed, and your accumulated wealth will convert into jail time and Authority. Cosmetics and the other confirmed retained items stay with you.
Can you switch servers to dodge a raid?
ROB RUN lets players change servers through the prison system: open the global map, select the Prison location, and use the Surrender to Feds option, then pick from the available servers. This is not a way to escape the Federal Raid or preserve your assets — moving servers can cost you property and progress in your current state. If you play with friends or a clan, make sure everyone understands that before anyone jumps.
FAQ
How often does ROB RUN wipe servers? Currently every seven days. Kefir has confirmed the duration but says it may be adjusted in future updates.
When is the first Federal Raid? For launch-day servers opened November 4, 2026, around November 11, 2026. Every other server follows its own opening date plus seven days.
Does banked money survive the Federal Raid? No. Laundered money resists theft during the cycle but is still wiped.
Do all servers wipe at the same time? No. Each server runs its own seven-day cycle, and new servers open daily in both EU and East US.
Can the schedule change? Yes — seven days is the current length, not a permanent guarantee. Check official announcements for updates.
Bottom line
The Federal Raid is ROB RUN's central progression mechanic, not just a punishment. Know when your server opened, treat plots, bases, weapons and cash as seven-day investments, and remember that your accumulated wealth becomes jail time and Authority rather than disappearing outright. For the full original breakdown, see the source article.
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